Adjunct Instruction
2018 (Unity C#) Yavapai College Faculty
- My course (VGD171 Video Game Development) focused on learning C# among other learning outcomes
- The course spanned 7 weeks which was a change from the department's previous 16 week design
- It was up to me to redesign the syllabus and decide what assignments to give to my students
- I created a project for students new to game development that would fulfill my department's requirements
- Scope of the project:
- 2D animation and physics-based movement
- Health and score accompanied by UI
- Interactive objects and dialog system
- Game state persistence
- Simple enemy ai
- Overall, the class was a success with the majority of my students finishing the course with a functional and personalized version of the course project